
The latest patch notes for Guilty Gear Strive have been released with Version 2.00. This latest update will focus on the new patch that brings back Jam. This lovely badass restaurant owner is returning with one new stage, additional features, expansions on various features. Updates to the Main Menu, expansion of Ranked Matches, an update to a new Battle Version (Ver. 5.00), and fixes for bugs. This is coming from GGST News.
The Notes are Vast:
Keep in mind that the GGST patch will go live on April 9th during maintenance. In addition to new characters and stages, the Main Menu will be updated with Battle UI Skin and an adjusted quick start. As well as the help guide having easy access from the game settings.
- Training: Added the “Attack Interval” item to the screen display. This shows the duration after an attack hits or is blocked, when the opponent was able to act until the next attack hits. This helps when confirming gapless blockstrings or meaty attacks on wakeup.
- Ranked Match: Adjusted the Vanquisher rank reset mechanics. Rather than resetting to a blanket DR 1500, it now adjusts based on the player’s final DR when the previous phase ended.
Just a few notes to share, but be sure to check out the full notes and check back for our thoughts when the update drops this week. Still preparing for my EVO trip, and it is going to be wild. – Beast Out –
